Halls of Torment
Summary
Built for players who enjoy designing tight systems, Halls of Torment channels the itch to build, optimize, and iterate. This Indie Action RPG by Chasing Carrots, released September 24, 2024, mixes survival arena waves with retro dungeon flair. Characters, perks, and gear interlock like modules, encouraging the construction of resilient loadouts and the crafting of long term meta progress. Its loop rewards careful planning as arenas are scouted, routes are designed, and synergies are engineered across runs. While steeped in fantasy rather than space strategy games, it scratches the same strategic expansion impulse prized in best colony builder games and android strategy games fans. The retro look hides modern clarity in damage numbers, perk trees, and build templates that invite thoughtful management. For readers compiling colony builder game recommendations, its methodical upgrade economy and deliberate pacing offer a familiar, satisfying cadence without colony micromanagement. Developed by Chasing Carrots and published with Erabit Studios.
Developers
Publishers
Genres
Platforms
Release Date
Metacritic Score
System Requirements
OS:
Ubuntu 18.04 LTS or equivalent
Processor:
4 Cores / 2.5 GHz+
Memory:
4 GB RAM
Graphics:
Intel Iris Xe / Nvidia GTX 970 / AMD RX 570 (Mesa 22.0)
DirectX:
Version
Storage:
4 GB
Media